Mario Kart 64

Mario Kart 64 is a racing video game released by Nintendo in 1996 in Japan and 1997 in North America and Europe for the Nintendo 64. It is the sequel to Super Mario Kart and the second installment in the Mario Kart series.

Why It Sucks

 * 1) The AI opponents CHEAT via rubber-banding, and not very subtly. Even when playing at 50CC it is rather noticeable when the opponents suddenly zoom past you and then it becomes hard to catch up with them unless you have an item handy.
 * 2) The controls can be a bit slippery, and have aged somewhat.
 * 3) The powerslide/drifting mechanic is convoluted, powersliding can cause you to spin out.
 * 4) Frappe Snowland, Bowser's Castle, and Rainbow Road are extremely overrated.
 * 5) It introduced the Blue Spiny Shell!
 * 6) AWFUL item distribution.
 * 7) Small roster.
 * 8) The Red Shell requires you to have an unbroken line of sight with the next opponent (and ideally a long stretch of track), otherwise it'll just run into an obstacle and do nothing.
 * 9) Normal mushrooms are basically useless for any purpose except accessing shortcuts or hidden items, as the speed boost you get is pretty small, and the rubber-banding AI will quickly cancel out any gains from it.
 * 10) The 2D character sprites/models can be misleading when you turn, as it usually seems as if the kart model is taking a sharper turn than the kart really is.